Alfabetizando

by Allainn Christiam


Educational

free



With the increase in the use of smartphones by children aged 4 to 6 years, there is the opportunity to create an educational app / game to encourage and generate literacy knowledge for students. In addition, with a game the child feels motivated to learn, so that when playing the child will be preparing for the teaching that will be provided by the school. With fun, figures and colors, the child will be able to learn the alphabet and have fun in a game of popping the balloon of the correct letter.Main goal:The system should assist in the literacy of pre-school and pre-school students.Specific objectives:Implement an educational app / game;Use artifice to attract childrens attention.Encourage children to learn.The tool used to build the application / game was Engine Godot 3 (https://godotengine.org/).